Duskull

Duskull is a Ghost Pokémon introduced in Generation 3. It is known as Requiem Pokémon

Pokédex data

National No.355
TypeGHOST
SpeciesRequiem Pokémon
Height0.8 m (2' 7")
Weight15 kg (33.1 lbs)
Abilities1. Levitate
Frisk (hidden)
Local No.355 (National)
148 (Original Hoenn)
189 (Extended Sinnoh)
069 (Gallery)
153 (New Hoenn)
Footprint
Color
Shape
Arms

Training

Catch Rate190
EV Yield1 Special Defense
Base Happiness35
Base Experience59
Growth RateFast

Breeding

Egg GroupsAmorphous
GenderMale: 50% Female: 50%
Egg Cycles25 (6425 - 6682 Steps)

Base stats

HP20
Attack40
Defense90
Speed25
Special Attack30
Special Defense90
Total295MinMax

Moves learned by Duskull

Pokédex entries

GameEntry
Alpha SapphireDuskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
Omega RubyDuskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
YIf it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
XIt doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
White 2It loves the crying of children. It startles bad kids by passing through walls and making them cry.
Black 2It loves the crying of children. It startles bad kids by passing through walls and making them cry.
WhiteIt loves the crying of children. It startles bad kids by passing through walls and making them cry.
BlackIt loves the crying of children. It startles bad kids by passing through walls and making them cry.
SoulSilverIf it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
HeartGoldIf it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
PlatinumIt loves the crying of children. It startles bad kids by passing through walls and making them cry.
PearlIt doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
DiamondIt doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
LeafGreenMaking itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
FireRedMaking itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
EmeraldA glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal POKéMON that roams about under the cloak of darkness.
SapphireDUSKULL wanders lost among the deep darkness of midnight. There is an oft- told admonishment given to misbehaving children that this POKéMON will spirit away bad children who earn scoldings from their mothers.
RubyDUSKULL can pass through any wall no matter how thick it may be. Once this POKéMON chooses a target, it will doggedly pursue the intended victim until the break of dawn.

Sprites


Ruby/Sapphire/Emerald
Normal
Shiny

FireRed/LeafGreen
Normal
Shiny

Diamond/Pearl/Platinum
Normal
Shiny

HeartGold/SoulSilver
Normal
Shiny

Black/White
Normal
Shiny

X/Y
Normal
Shiny

Sun/Moon
Normal
Shiny